mrlotus (mrlotus) wrote,

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Mono Black

It seems like mono black has a very good curve to it in block so I built a test deck to see if it flows the way I think it will. Here is my list so far:

4 x Sickening Shoal (At free this fits the curve for removal because you should always be taped out)
4 x Wicked Akuba (2 drop with a pump)
4 x Nezumi Cutthroat (2 drop with fear)
4 x Rend Flesh/Spirit depends on meta-game (3 drop removal fits the curve and wont be dead like whisper in the mirror)
4 x Ogre Marauder (3 drop almost always goes 2 for 1 and if not gets removal out of their hands)
4 x Takenuma Bleeder (3 drop is a 3/3 for 3 and fits the curve)
3 x Eradicate (4 drop removal give you card advantage as well as take away your opponents win conditions)
4 x Scourge of the Numai (4 drop fits the curve and his drawback can be dealt with in this deck)
4 x Yokura, the Prisoner (4 drop beats the curve with his 5/5 body and his drawback wont be so bad in this deck)
3 x Seizan, Perverter of Truth (5 drop fits the curve and will kill your opponent first and draw you more cards)
2 x Shizo, Death's Storehouse (fear is good sometimes)
20 x Swamp

Please let me know what you guys think about my deck and help me find ways to make it better.
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go mono white, so you can be the defender of all that is good :P